On Wednesday, February 20, we'll be airing the next program in our year-long series, Learning 2030, where we'll discuss gamification in education, and ask: will the combination of education and gaming encourage children to embrace learning?
And, who better to ask about gamification and education than Jeremy Friedberg? He's the co-founder and prinicipal at SpongeLab Interactive, a Toronto company that develops educational games. We talked about the enormous potential of gamification for learning, and got a preview of one of SpongeLab's most successful games, History of Biology.
Do you think video games encourage or distract from learning? Should video games become as commonplace in classrooms as, say, textbooks or calculators?